Devlog
- March 09, 2026 by Lucas Campo#Major Update, #Devlog, #Patch Notes, #Game Development, #Level Design, #Game Mechanics, #UI, #UX, #Technical Art, #First-Person, #3D, #Indie Game, #ProgrammingMechanics and Gameplay Lock-on Blink Overhaul: Consumes 1 energy per use. Has a max blink distance. Added a scaling mechanic: total distance is boosted by a percentage of the player's current energy... Continue reading

- November 26, 2025 by Lucas Campo#update, #gameplay, #bugfix, #UI, #tutorial, #balance, #accessibility, #unityNew Features, Balance Updates and UI Improvements Tutorial Added UI that shows unlocked medals for the level. Added pop up when failing the tutorial. Fixed tutorial pop up showing even after failing... Continue reading
- November 25, 2025 by Lucas Campo#devlog, #progress, #update, #patch notes, #development, #bug fixes, #tutorial, #controlls, #gamepad support, #unityGameplay Tweaks, Visual Changes and Fixes Tutorial Added a final pop up that tells the player what to do after finishing the tutorial. Gameplay Fixed players hitting enemies through the ground. Adjust... Continue reading

