Dev Log #3 - New Features, Tutorial Updates and UI Improvements
Rush Rift » Devlog
New Features, Balance Updates and UI Improvements
Tutorial
- Added UI that shows unlocked medals for the level.
- Added pop up when failing the tutorial.
- Fixed tutorial pop up showing even after failing.
- Fixed settings not updating after finishing the tutorial.
- Iterations on the tutorial level.
Gameplay
- Improved energy cooldown feedback.
- Increased player fire rate.
- Decreased enemy fire rate.
- Added pop up explaining why the player loses a level.
Visuals
- Implemented mouse cursor icon.
UI / Menus
- Changed options menu background color.
- Added video tutorials to each medal pop up.
Fixes
- Fixed settings not applying correctly after the tutorial.
- Fixed tutorial pop up triggering incorrectly.
- Fixed turret destruction issue at close range.
- Fixed blink usage while resetting.
- Fixed player ghost not appearing.
- Fixed turret not being destroyed up close.
- Fixed player being able to blink while resetting.
Files
RushRift-v0.1.93.zip 164 MB
21 days ago
Get Rush Rift
Rush Rift
A fast-paced first-person speedrunning game centered on momentum and precision
| Status | Released |
| Authors | Lucas Campo, OnlyRevolutions, AlenKraemer, Camiagguss, GERMAN GLERIA, SensuousOwl, BShonn |
| Genre | Platformer, Puzzle, Shooter |
| Tags | 3D, Difficult, Fast-Paced, First-Person, Singleplayer, Speedrun, Unity, weird |
| Languages | English |
More posts
- Dev Log #2 - Gameplay Tweaks, Visual Changes and Fixes22 days ago
- Dev Log #1 - Improved Jump Feel41 days ago

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